December 28, 2011 at 9:41 AM
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Dustin Horne
I decided to finish out the year by converting my XNA Terrain series to work with Silverlight 5 and XNA but during the process of converting I ran into an interesting issue. The Texture2D.GetData() method is oddly missing from the Silverlight 5 XNA implementation. I came across several posts around the web asking for a workaround but found no solution so I decided to develop my own. More...